Posted on: February 27, 2006
Posted on: February 7, 2019
Most of my focus has been around Augmented Sound Reality/Augmented Audio Reality (ASR/AAR) and its application within a cultural context, namely a museum or gallery. I’ve found some literature on and around this subject, had a look at some existing and potentially useable solutions, and looked at some of the cultural and HCI related issues that might help me form some useful research questions. Whereas traditional AR environments are primarily concerned with the overlaying of… read more
Posted on: November 2, 2020
A collaborative project with sound artist Aleksander Kolkowski to create a website and web-based record player as a part of the Science and Media Museum’s Sonic Futures exhibition. Sound postcards were popular in the early 1900s and consisted of a postcard accompanied by a small phonograph (or gramophone) record. The website documents the history of this novel recording technology along with the making of some recently commissioned examples and includes a web-based record player for… read more
As an intermedia artist, creative technologist and researcher, I work across a variety of sectors for institutions, companies, agencies, individuals and organisations. My research explores past and present futures, working with sound, open source hardware and software, radio transmissions, live data and custom digital processing techniques, it seeks to exploit both emerging and near-obsolete technologies in order to create visual and sonic artworks that challenge popular aesthetics. Influenced by fields including cybernetics, artificial intelligence and science fiction, the resultant works are often realised by exploiting technology’s perceived failings in order to expose otherwise hidden content, or to generate initially indeterminate output that can be used as a foundation for further research and exploration.
© 2021 Laurence Cliffe | Creative Technology, Intermedia Arts, Research Through Design |