The Audible Artefact: Promoting Cultural Exploration and Engagement with Audio Augmented Reality

ABSTRACT This paper introduces two ongoing projects that implement Augmented Audio Reality as a means of engaging museum and gallery visitors with audio archive material and associated objects, artworks and artefacts. It outlines some of the issues surrounding the presentation… read more

The Audible Artefact: Promoting Cultural Exploration and Engagement with Audio Augmented Reality

Audio Augmented Reality (AAR): Investigating the potentials

Most of my focus has been around Augmented Sound Reality/Augmented Audio Reality (ASR/AAR) and its application within a cultural context, namely a museum or gallery. I’ve found some literature on and around this subject, had a look at some existing… read more

Audio Augmented Reality (AAR): Investigating the potentials

Augmented Sound Reality (ASR) with the Web Audio API?

I think the Web Audio API remains the most attractive option at the moment for realising a mobile Augmented Sound Reality (ASR) system, due to the fact that it is pretty well supported across most platforms now, and I like… read more

Augmented Sound Reality (ASR) with the Web Audio API?

Web based ASR (Augmented Sound Reality) proof of concept: Connecting the Physical Web to the Web Audio API

Both SuperCollider and PureData remain interesting and potential candidates for the purposes of facilitating mobile user audio interaction within installation environments, as both platforms can be rendered into mobile applications using iSuperColliderKit[3] for SuperColliderand either PDParty[4] or MobMuPlat [5,6] in the case… read more

Web based ASR (Augmented Sound Reality) proof of concept: Connecting the Physical Web to the Web Audio API