Posted on: November 23, 2022
The Court Room at Senate House, University of London, played host to a reimagining of The National Laboratory of Psychical Research established in 1926 by Harry Price, psychic investigator. Visitors explored laboratory equipment & toy instruments that were originally used to detect activity of unseen psychic forces and using a smartphone app & headphones. This Audio Augmented Reality (AAR) mobile application enabled visitors to listen to historical recordings of spiritualist séances, interviews and other sound… read more
Posted on: May 8, 2021
Horror-Fi Me invites listeners to enter into and become composers of their own interactive horror movie soundscape, a real-time cinematic experience that entices exploration and promises both intrigue and suspense – the creation of a filmic experience where reality is the screen. Horror-Fi Me has been developed using mobile augmented reality (AR) technology and dynamic binaural spatialised audio to render a realistic audio augmented reality soundscape within almost any real world environment. Horror-Fi Me works… read more
Posted on: March 23, 2021
In addition to identifying some of the characteristics and experiential qualities of audio augmented objects, this practice-based research project has begun to identify the potential roles that audio augmented objects can play within audio augmented reality experiences [2,12,14]. The research has also identified ways in which collections of audio augmented objects can be used to realise virtual, though physically explorable, soundscapes that can promote interaction and engagement with museums, galleries and heritage sites, their existing… read more