Posted on: October 11, 2018
New website design for The British Forum for Ethnomusicology (BFE). The BFE is an association formerly known as the International Council for Traditional Music. As an Affiliate National Committee to the ICTM, their aim is to advance the study, practice, documentation, preservation and dissemination of traditional music and dance, including folk, popular, classical, urban, and other genres, of all countries.
Posted on: April 26, 2018
Overview This proposal outlines an artist-led and practice-based research project that intends to realise a system through which its users can create personal, interactive and immersive mobile sound art experiences, or interactive soundscapes, that will enhance their perceptions of interior and exterior urban environments. This will be achieved through the use of sonified personal, locative and environmental data, along with processed and unprocessed ambient sonic artefacts. I will outline how this could be achieved using… read more
Posted on: March 27, 2018
“We’re functioning automaticAnd we are dancing mechanicWe are the robots, we are the robots…” (Kraftwerk, 1978). Kraftwerk’s The Robots, features on the band’s 1978 album Man-Machine. It reflects both the band’s cyborg-like stage theatrics, their futurist aesthetic, and society’s pre-occupation with mechanical and artificial humans. This fascination with robotic or artificial humans has presented itself in various forms for century’s. Such as Kempelen’s Mechanical Turk in 1769, the chess playing mechanical automaton (Collins & d’Escrivan,… read more
Posted on: March 7, 2018
I. Introduction The availability of locative and biophysical sensors and the personal data they capture offer new opportunities for personal soundtrack generation. Existing approaches to generative and interactive musical composition often rely on pre-composed segments of music , and can be plagued with issues regarding musical mechanization, repetitiveness and a lack of creative integrity . This paper presents on-going research into new methods and understanding to support listener’s in self-generating and performing their own interactive,… read more
As an intermedia artist, creative technologist and researcher, I work across a variety of sectors for institutions, companies, agencies, individuals and organisations. My research explores past and present futures, working with sound, open source hardware and software, radio transmissions, live data and custom digital processing techniques, it seeks to exploit both emerging and near-obsolete technologies in order to create visual and sonic artworks that challenge popular aesthetics. Influenced by fields including cybernetics, artificial intelligence and science fiction, the resultant works are often realised by exploiting technology’s perceived failings in order to expose otherwise hidden content, or to generate initially indeterminate output that can be used as a foundation for further research and exploration.
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