My creative research explores past and present futures. Working with sound, open source hardware and software, radio transmissions, live data feeds and custom digital processing techniques, it seeks to exploit both emerging and near-obsolete technologies in order to create visual and sonic artworks that challenge current, popular technological aesthetics and it’s role in our society. This creative research also serves to inform much of my ongoing graphic design work.
Influenced by fields including cybernetics, artificial intelligence and science fiction, the resulting artworks are often realised by exploiting technology’s perceived failings in order to expose otherwise hidden content, or to generate initially indeterminate output that can be used as a foundation for further exploration. My current research includes the investigation of auto-generative machine creativity through the exploitation of system malfunction, misuse and repetitive feedback, using the experimental application of MAX software, Arduino hardware and custom-built web applications.